VoIP SDK with DLL, OCX/ActiveX, COM, C-interface a Screenshot



VoIP SDK with DLL, OCX/ActiveX, COM, C-interface a

conaito VoIP Evo SDK - A simple way to VoIP-enable your applications and websites.

The conaito VoIP Evo SDK contains a high performance VoIP conferencing client capable of delivering crystal clear sound even for both low and high-bandwidth users. conaito VoIP Evo users are arranged in a tree-structure where each node is a room/channel where users can talk, send instant messages and share files. More than 40 users can be in each room/channel and participate in a conference while resource usage, both memory-wise and CPU-wise, is still kept at an acceptable level for gaming and other types of resource intensive tasks.

Here is a list of the main features of the conaito VoIP Evo VoIP client:
* Arrange users in rooms/channels with topics and passwords.
* Private and public instant text messaging.
* Share files among users in the same channel.
* Push-to-talk and voice activation to enable voice transmission.
* Individual volume for each user.
* Position users using 3D sound.
* Denoising and gaining of outgoing audio.
* 8 KHz, 16 KHz and 32 KHz voice recording each with multiple voice quality levels.
* Throughput between approx. 600 to 6000 bytes/sec. depending on voice quality.
* Packetloss resistant.
? and much more!

Having the above features available makes it simple to develop any type of VoIP-enabled application, like e.g. a teaching tool, live support, chat, meeting tool, a multiplayer game or any other type of application which requires users being able to talk, type messages and send files to each other. For conaito VoIP Evo clients to be able to interact with each other they must connect to a conaito VoIP Evo server which keeps track of where users are located and forwards voice-data packets between clients. The conaito VoIP Evo server is able to serve 1000 simultaneous clients and can be hosted in both LAN and internet environments.

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